WE MAKE ABOMINATIONS

At OddHorror, our mission is to elevate your project beyond the ordinary. We aim to design the creatures, worlds, and abominations that define your film or game. Designs that audiences will remember long after the credits roll.

Through the combined vision of Peter Ocampo, known for his unforgettable creature work on Annihilation, and Sutter “DarC” Cane’s uncompromising approach to extreme and transgressive horror design, we bring decades of experience crafting fear that resonates.

Our goal is simple: to make your monsters iconic, your worlds unforgettable, and your project linger in the minds and nightmares of your audience for years to come

OUR SERVICES

At Odd Horror we bring over 4 decades of industry experience to the table, get in touch to see what we can do for you.

Our services include:

Concept Art: From haunting environments to narrative driven keyframes, we develop visually cohesive concepts that define the tone, mood, and identity of your project from the earliest stages of production.

Art Direction: We help shape and unify the visual language of a project through stylistic supervision, worldbuilding consistency, mood exploration, and creative guidance across all artistic departments.

Creature Design: We design original creatures, monsters, and unsettling entities with a strong focus on anatomy, symbolism, silhouette, and psychological impact, ensuring each design feels iconic.

Pitch Decks: We create visually compelling pitch materials that combine cinematic artwork, branding, and presentation designed to help game studios, film studios and filmmakers communicate their vision with clarity and impact.